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ÁR&D Areas for Hardware Development

Speaking of R&D Areas, I’ve been closely following Apple’s latest development, the Vision Pro, as I believe it’s a significant innovation… What I understand is that the Vision Pro isn’t another similar or akin product to Apple’s existing lineup, but rather it’s about spatial computing, thus more closely related to Apple TV, feeling like Vision is a computational device.

What does this product have to do with R&D areas?

Nevertheless, the aim here isn’t to delve into the gadget itself; rather, I want to draw attention to a piece of news that caught my eye:


“In an unexpected turn for technology enthusiasts, it has been revealed in the past few hours that Apple has no plans to release a second-generation version of its acclaimed mixed-reality augmented glasses, the Vision Pro, until late 2026. According to the report, Apple’s current roadmap does not include an upgraded model of the Vision Pro for several years. This marks a significant delay compared to market expectations and previous predictions.” lamanzanamordida.net

Finally, how to interpret this?

Emphatically, I interpret from this news that Apple has encountered difficulties with its innovation and has had to postpone the launch date originally planned.

According to important sources, the main aspects Apple has had to address with this new product are:

  1. Subjecting the technology to a longer testing period
  2. Rethinking their distribution plans
  3. Implementing pending adjustments to achieve a more affordable version
  4. Improving complex production processes
  5. Achieving the definitive version of the software to be employed (visionOS).

The fact that such unforeseen events happen to a technology giant makes me reflect on the significant importance of the judicious hardware development process and how much money is at stake if it’s not done properly. Even more serious is if it’s a medium-sized company or an entrepreneur relying on the launch and sale of their development.

It’s worth accepting then that both innovating and developing, especially in the world of technology, implies a rigorous process ideally accompanied by a team that knows the way as well as required.

When talking about R&D areas, it is important to take into account key factors such as:

• Adequately sizing up the value of the final product. This aspect can be done from hardware design and can provide a fairly accurate estimate of the final product’s value and whether it aligns with what has already been researched in the market.
• Proper prototyping, as many times as necessary before launch. Making mistakes as early as possible with the least investment.
• Planning future manufacturing and parts procurement is crucial. Here, the saying “there’s many a slip ‘twixt cup and lip” applies to emphasize that while a design may look very structured on paper, if it doesn’t have the materials and the means to make it a reality at competitive costs, it will be a device without viability.

In fact, this is why the methodology of TECHNOLOGY READINESS LEVELS – TRLs, provides such a relevant framework for developments.

Unquestionably, the key will be to have a very good team with the experience to ensure that innovation and development do become a successful process.

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